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Inquisitor

Tier 6BaseTemple

Leaders, judges and executioners — the inquisitors embody the pinnacle of human resolve. Their unbreakable will often proves decisive in battle.

Cost
1,000
Native Terrain: Grass
XP Value: 118

Class

Living

Abilities

Infuse Armor

Increases this creature’s Defense by 5 and Speed by 1, and dispels any negative effects that restrict movement. Duration: 10 round(s).

Celestial Flail

Hits the target and all adjacent enemies.

Passives

Melee Attack

Can only attack adjacent enemies. Provokes counterattacks.

Unyielding I

Ignores ?% of the enemy’s Attack when struck.

Absolute Resistance

Immune to all Magic Damage.

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