Mag

MagicNecropolis2,500 gold

Mag was once a master of Arcane Magic, seeking to push the limits of space and time. A unique ritual granted him deep understanding — but at a cost. Now a stream of thought akin to a ghost, he lost much of his power, his sense of self, and even his body, which now wanders the world on its own. Though he can no longer live among the living, his mastery of magic surpasses all. The Necromancers’ Guild offering him a place to continue his studies is merely a bonus.

Attack
1
Defence
0
Spell Power
2
Knowledge
4

Specialization

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Arcane Dominion

Receives +{0} level to all Arcane spells, plus {1} more for every {2} hero levels and can use it in battle without limits. Enemy hero cannot cast Arcane spells.

Army

Skeleton2230
Wight1115