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Necropolis
DeathlandResource: mercury
Ruled by Necromancers and Vampires, Shadowspire’s undead rise after each battle and often sap strength from their foes with every strike.
Faction Law Tiers
Start
7
laws
5 pts
7
laws
15 pts
7
laws
30 pts
6
laws
50 pts
5
laws
Ultimate Skills
Harbinger of DoomMight
Enemy creatures always have their minimum possible Luck and will <b>always</b> land an Unlucky Strike when attacking.
Walking RotMight
All enemies always have their minimum possible Morale.
SoulweaverMagic
After an enemy stack is killed in battle, a temporary stack of friendly Wights appears in their place.
ChronomancerMagic
Necromancy works for all creatures and not just the Undead.
Faction Laws
Tax Collectors
Animate Dead I
Resource Riches I
Elite Skeletons
Elite Wights
Stand to the Death!
Animate Dead II
Laws of the Immortals
Death Equalizes All
Elite Undead Pets
Elite Graverobbers
Gifts of the Afterlife
Mining: Mercury
Forbidden Alchemy
Animate Dead III
Resource Riches II
Bloodthirst
Elite Liches
Elite Dread Knights
Terra Mortis
Animate Dead IV
Free Death
Elite Vampires
Return to the Soil
Beyond the Final Rest
Black Death
Animate Dead V
Resource Riches III
Terror and Dread
Morituri te Salutant
Death’s Presence
Moon’s Grace
Fraction Law Undead 33
Magic Absorption
Specializations
Build Tree
Scroll horizontally if neededEternal Visage
Eternal Visage II
Eternal Visage III
Tavern
Marketplace
Crypts and Graves
Crypts and Graves II
Quiet Pavilion
Quiet Pavilion II
Kennel
Kennel II
Bone Exchange
Bone Exchange II
Timeless Mansion
Timeless Mansion II
Tomb of Warriors
Tomb of Warriors II
Chateau of Feasts
Chateau of Feasts II
Mage Guild
Mage Guild II
Mage Guild III
Mage Guild IV
Mage Guild V
Bank
Treasury
Resource Depot
Alchemic Depot
Fortifications
Fortifications II
Fortifications III
Everserpent
Well of Souls
Undead Transformer
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