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Leadership

Common

The hero gains 1 Morale.

Compatible With

Skills referenced as synergies in this skill’s sub-skill descriptions (e.g. “doubled if the hero knows…”).

Offer Rate by Class

Temple Might6.4%
Temple Magic6.4%
Dungeon Might5.2%
Dungeon Magic5.2%
Schism Might4.3%
Schism Magic4.3%
Hive Might4.3%
Hive Magic4.3%
Grove Might3.2%
Grove Magic3.2%
LevelEffect
1

The hero gains 1 Morale.

  • Moral: +1
2

The hero gains 2 Morale.

  • Moral: +2
3

The hero gains 3 Morale.

  • Moral: +3
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